What do embassies do in civilization 5




















If, however, the original builder is conquered, the conqueror will take ownership of their Embassies, and their votes! Embassies are one of the known diplomatic missions that are permanent and allowed two nations to formalise diplomatic relations between each other. Throughout the ages many nations have made diplomatic envoys to other nations for purposes of seeking trade and avoiding wars.

Popular pages. New Game Concepts. Happiness Monopolies Corporation Warscore. Active Oldest Votes. Multiplayer, don't accept it unless you need for trade. Improve this answer. Lawton Lawton Take the money. I can't see any reason not to: If the civ is going under then at least you got something out of their demise.

Strategem Strategem 1, 3 3 gold badges 15 15 silver badges 29 29 bronze badges. That's if you really want to milk your CS. Nova Nova 39 1 1 bronze badge.

Accepting their embassy doesn't show you their capital. This was covered more comprehensively in existing answers — Rory. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Store Page. Global Achievements. Durcaz View Profile View Posts. Showing 1 - 8 of 8 comments. Martin View Profile View Posts. It's a great way of finding where those pesky ai's have hidden themselves.

And it also lets them see where you are, which depending on your strength could be a bad thing. The pros are that you get to see the AI and you get the option to open borders and defensive pacts. Cons are that the AI gets to see you, on prince and below, accept all the embassies if you want. On Diety and Immortal however, this is a bad idea because they make troops very fast, start with a small army, and start with multiple different techs.

Can sell embassy for 1 gpt in earlygame in SP Cons They can see your capital for war, spying and wonderscouting on MP In singleplayer it's usually best to sell the embassy for 1 gpt and then buy theirs later when the money is less impactful. Exactly how to handle these requests is something that may not be immediately obvious to all fans, and indeed this guide looks to shine some light on if players should be accepting or refusing Delegations and Embassies in Civilization 6.

To begin with Delegations, accepting one will cause two primary things to occur: the player will receive 25 Gold, and the Civ 6 leader that sent the Delegation will increase their Diplomatic Visibility towards the recipient. In short, this additional Diplomatic Visibility will give the AI access to some more information about the player's actions, and it is unlikely to matter a great deal.

As such, players that could use the additional Gold should feel free to accept Delegations in Civilization 6 without much concern. With respect to receiving Embassies, this again increases a sender's Diplomatic Visibility and awards some Gold to the recipient 50 this time around , but it also reveals the receiver's capital in Civ 6.



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